First Of All you need to download some programs: [www.adobe.com] [nemesis.thewavelength.net]: A program that you need to save as.vtf files [nemesis.thewavelength.net]: A program that you need to extract some hidden folders!: UV sheets, models, and examples(.ZIP, 3.5MB) (You only need the 3D Models when you download this.ZIP ) [mh-nexus.de]: A program that helps you to change the version of the VTF file Sometimes (Please read the whole guide then check if you need to do this! ) For More help using HxD please watch this video. Don't install any of custom skins, your game just got ♥♥♥♥ed like it did already. Also they might don't even work at secured servers and worse thing which could happen would be a vac ban. Not sure about the vac ban tho. First of all,download some skin from When you are ready extract the files and go to your Counter Strike Source folder. How To Use Cs Go Skin InstallerOpen GCFScape then open the add-on (in C: Program Files (x86) Steam SteamApps common Counter-Strike Global Offensive csgo) Then right click on “Materials” and extract Next step is saving in C: Program Files (x86) Steam SteamApps common Counter-Strike Global Offensive csgo After all this, you have to open V_models (C: Program Files (x86) Steam SteamApps common Counter-Strike Global Offensive csgo materials models weapons v_models) and opening each of the folders of the weapons you want Then exporting and saving as.tga all the weapons in a same folder! (Click File>Export) Great Job! You have reached a higher step! Now Open your Photoshop CS5/CS6 and open the 3D Model (in workbench_materials)! Then right click on the 3D model you have and click the second icon (Materials) then on the right of “diffuse” click that little icon and replace texture! You have to open the.tga file of the ak-47 we exported earlier! Cs Go Skin FreeThe second step here is to do the same thing but not “replace texture” but “Edit Texture”! Here you go, you have everything you need! Draw the thing you want! You will get all the things you draw on the 3D model! When you finish, save the texture (not the 3D model, the TEXTURE) as.tga and don’t forget to check 32 bits/pixel and Uncheck “Compress (RLE)” Then you need to open that.tga file with the VTFedit program (File>Import) (P.S: You have to check “resize” and the numbers under clamp should be 2048x2048) then save it as.vtf! When you finish all that, you will have to launch your CS:GO Client and opening the console by clicking ~ and typing workshop_workbench and hitting Enter! When you open that you have to put Custom Paint Job and choose pattern then choosing the.vtf you saved then choosing your weapon then moving all the lines of X offset, Y offset and Rotation to the Right and checking ignore_weapon_size_scale at the left, and here you go you have your weapon!
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November 2018
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